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Kobe Studio Seminar for Studies on Building Information Modeling

This is a special interest seminar series in Building Information Modeling (BIM), of Kobe Studio Seminar for Studies. Each seminar has been planned on a nonregular basis and has had discussions with the smallest possible number of participants, on several kind of topics related to BIM.

Main moderator:
Shinya Makuuchi (OBAYASHI CORPORATION)

Schedule of studies and past topics

Upcoming studies

date:
2018/11/15 17:00-
room:
OBAYASHI CORPORATION, meeting room
title:
BIM and production pipeline fundamentals for film and games IV
moderator:
Shinya Makuuchi (OBAYASHI CORPORATION), Masaru Ijuin (CAPCOM CO., LTD.), Yusuke Kiriu (Studio Phones)
Abstract:

We will discuss about Building Information Modeling (BIM) and production pipeline fundamentals for film and games, especially on topics from film and games (continued from the previous study).

Past studies

date:
2018/09/26 17:30-19:30
room:
OBAYASHI CORPORATION, meeting room
title:
BIM and production pipeline fundamentals for film and games III
moderator:
Masaru Ijuin (CAPCOM CO., LTD.), Yusuke Kiriu (Studio Phones)
Abstract:

We will discuss about Building Information Modeling (BIM) and production pipeline fundamentals for film and games, especially on topics from film and games.

date:
2018/08/22 17:30-19:30
room:
OBAYASHI CORPORATION, meeting room
title:
BIM and production pipeline fundamentals for film and games II
moderator:
Shinya Makuuchi (OBAYASHI CORPORATION)
Abstract:

We will discuss about Building Information Modeling (BIM) and production pipeline fundamentals for film and games (continued from the previous study).

date:
2018/08/01 19:00-21:00
room:
OBAYASHI CORPORATION, meeting room
title:
BIM and production pipeline fundamentals for film and games
moderator:
Shinya Makuuchi (OBAYASHI CORPORATION)
Abstract:

We will discuss about Building Information Modeling (BIM) and production pipeline fundamentals for film and games.